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3D Assets / UI UX Design / VFX

Working on Chicken Strikes as Technical Artist, I am responsible for producing game assets, which includes UI, 3D assets, VFX, audio assets, also implementing and optimizing UI and art assets.

Software Used: Unity Shader Graph,  Substance Painter, Maya, Photoshop

Chicken Strikes
Art Direction / UI UX Design / Visual Design

Working on Smash Brickz as Visual Artist, I am responsible for directing visual style of the game, creating UI and game assets.

Software Used: Adobe XD, Photoshop

Smash Brickz
Smash Brickz
Creative Direction

Working on Smash POW as Creative Director, I am responsible for the overall vision of the product, which includes game play, visual style, story, audio assets, and marketing materials.

Smash POW
Smash POW
Art Direction / Concept Art
Working on Kitty in the Box  VR as Visual Artist, I am responsible for directing visual style, creating concept art for the game.
Software Used: Photoshop, Maya
Kitty in the Box VR
Kitty VR
WIND
Game Assets / VFX
Working on Whisper of the Wind as Game Artist, I am responsible for creating and implementing game assets and VFX.
Software Used: Unity, Adobe XD
Whisper of the Wind

© Lhong Lhi 2020

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